struct
ApplicationCreateInformation
Structure containing parameters for starting the application.
Public
Constructors
ApplicationCreateInformation
ApplicationCreateInformation
Fields
RenderApi
Name of the render system plugin to use.
PhysicsCooking
True if physics cooking library should be loaded.
Cooking is useful for creating collision meshes during development type, but might be unnecessary in the final application. When turned off you can save on space by not shipping the cooking library.
AsyncAnimation
True if animation should be evaluated at the same time while rendering is happening.
This introduces a one frame delay to all animations but can result in better performance. If false the animation will be forced to finish evaluating before rendering starts, ensuring up-to-date frame but potentially blocking the rendering thread from moving forward until the animation finishes.
PrimaryWindow
Describes the window to create during start-up.
Importers
A list of importer plugins to load.
LogCallback
If specified Log will call this function whenever a new log message is added.
If this returns true then the default action of the log will be skipped.