struct
ChromaticAberrationSettings
Settings that control the chromatic aberration effect.
Public
Constructors
ChromaticAberrationSettings
ChromaticAberrationSettings() = default
Methods
staticGetRttiStatic
static RTTIType *GetRttiStatic()
Fields
FringeTexture
TextureType FringeTexture
Optional texture to apply to generate the channel shift fringe, allowing you to modulate the shifted colors.
This texture should be 3x1 size, where the first pixel modules red, second green and third blue channel. If using the complex aberration effect you can use a larger texture, Nx1 size.
Enabled
bool Enabled
Enables or disables the effect.
ShiftAmount
float ShiftAmount
Determines the brightness of the lens flare effect.
Value of 1 means the lens flare will be displayed at the same intensity as the scene it was derived from. In range [0, 1], default being 0.05.
Protected
Methods
~TChromaticAberrationSettings<IsRenderProxy>
~TChromaticAberrationSettings<IsRenderProxy>() = default
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~ChromaticAberrationSettingsBase
~ChromaticAberrationSettingsBase() noexcept = default