struct
EvaluatedAnimationData
Contains skeleton poses for all animations evaluated on a single frame.
Public
Fields
Infos
UnorderedMap<u64, AnimationInfo> Infos
Maps animation ID to a animation information structure, which points to relevant skeletal or morph shape data.
Transforms
Vector<Matrix4> Transforms
Global joint transforms for all skeletons in the scene.
AsynchronousEvaluation
bool AsynchronousEvaluation
True if the animation is being evaluated asynchronously along with rendering (delayed one frame).