struct EvaluatedAnimationData

Contains skeleton poses for all animations evaluated on a single frame.

Public

Fields

Infos

UnorderedMap<u64, AnimationInfo> Infos

Maps animation ID to a animation information structure, which points to relevant skeletal or morph shape data.

Transforms

Vector<Matrix4> Transforms

Global joint transforms for all skeletons in the scene.

AsynchronousEvaluation

bool AsynchronousEvaluation

True if the animation is being evaluated asynchronously along with rendering (delayed one frame).