struct
NVGRenderCommand
Contains information about drawing a single NanoVG path element.
Public
Fields
PrimaryPassUniforms
NVGRenderUniforms PrimaryPassUniforms
Uniform buffer parameters to use when rendering.
SecondaryPassUniforms
TOptional<NVGRenderUniforms> SecondaryPassUniforms
In case the element is drawn using multiple passes, uniform parameters for the second pass.