struct RendererObjectStorage::CommandBatch

Contains a list of renderer IDs that were allocated and deallocated during a single frame.

Provided array views are only valid while the FrameAllocator for the current frame is valid (i.e. between a pair of SyncRead() and SyncWrite() calls).

Internal

Fields

DeallocatedIds

TArrayView<const RendererId> DeallocatedIds

AllocatedIds

TArrayView<const RendererId> AllocatedIds