struct
RendererObjectStorage::CommandBatch
Contains a list of renderer IDs that were allocated and deallocated during a single frame.
Provided array views are only valid while the FrameAllocator for the current frame is valid (i.e. between a pair of SyncRead() and SyncWrite() calls).
Internal
Fields
DeallocatedIds
TArrayView<const RendererId> DeallocatedIds
AllocatedIds
TArrayView<const RendererId> AllocatedIds