class
SamplerState
Inherits:
IReflectable
Defines the behaviour of a texture sampler on the GPU.
Public
Methods
~SamplerState
virtual ~SamplerState() noexcept = default
Initialize
virtual void Initialize()
Initializes the object.
The object should not be used before this is called.
GetInformation
Returns information describing the sampler state.
staticGenerateHash
Generates a hash value from a sampler state descriptor.
staticGetRttiStatic
static RTTIType *GetRttiStatic()
Protected
Constructors
SamplerState
SamplerState(const SamplerStateCreateInformation &createInformation)
Fields
mInformation
SamplerStateInformation mInformation