struct SceneObjectHierarchyDeltaObject

Inherits: IReflectable

Contains either a fully serialized game object, or a delta between two game objects.

Used internally by SceneObjectHierarchyDelta.

Public

Constructors

SceneObjectHierarchyDeltaObject

SceneObjectHierarchyDeltaObject(const HComponent &component, const SPtr<SerializedObject> &data)

SceneObjectHierarchyDeltaObject

SceneObjectHierarchyDeltaObject(const HSceneObject &sceneObject, const SPtr<SerializedObject> &data)

SceneObjectHierarchyDeltaObject

SceneObjectHierarchyDeltaObject() = default

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Methods

staticGetRttiStatic

static RTTIType *GetRttiStatic()

GetRtti

RTTIType *GetRtti() const override

Returns an interface you can use to access class' Run Time Type Information.

Fields

Id

UUID Id

ParentId

UUID ParentId

PrefabObjectId

UUID PrefabObjectId

PrefabResourceId

UUID PrefabResourceId

Data

Flags

GameObjectDeltaFlags Flags