struct
VectorPathState
Represents all the common state of VectorPath, required for executing fill
& stroke commands.
Public
Fields
MiterLimit
float MiterLimit
Controls when is a sharp corner beveled.
StrokeWidth
float StrokeWidth
Controls the width of the drawn stroke.
AntialiasShape
bool AntialiasShape
If true, drawn shape will use antialiasing.
Alpha
float Alpha
If less than zero, path will be drawn semi-transparently.