struct VectorPathState

Represents all the common state of VectorPath, required for executing fill

& stroke commands.

Public

Fields

StrokePaint

Paint to use when drawing the stroke.

FillPaint

Paint to use when drawing fill.

MiterLimit

float MiterLimit

Controls when is a sharp corner beveled.

StrokeWidth

float StrokeWidth

Controls the width of the drawn stroke.

LineCapType

Determines how is the end of the line drawn.

LineJoinType

Determines when is a sharp corner beveled.

AntialiasShape

bool AntialiasShape

If true, drawn shape will use antialiasing.

Alpha

float Alpha

If less than zero, path will be drawn semi-transparently.

BlendMode

Determines how are paths blended with each other.

ScissorArea

Area2 ScissorArea

Allows you to clip path drawing to a particular rectangle.