struct
render::RenderQueue::SortableElement
Data used for renderable element sorting.
Represents a single material pass for a single mesh.
Public
Fields
SequentialIndex
u32 SequentialIndex
Priority
i32 Priority
DistFromCamera
float DistFromCamera
ShaderId
u32 ShaderId
VariationIndex
u32 VariationIndex
PassIndex
u32 PassIndex