struct render::RenderQueue::SortableElement

Data used for renderable element sorting.

Represents a single material pass for a single mesh.

Public

Fields

SequentialIndex

u32 SequentialIndex

Priority

i32 Priority

DistFromCamera

float DistFromCamera

ShaderId

u32 ShaderId

VariationIndex

u32 VariationIndex

PassIndex

u32 PassIndex