enum NVGDrawMode
Determines the shader variation to use for rendering a single pass of a path element.
Values
| Name | Value | Description |
|---|---|---|
FillShapeStencil |
0 |
Marks the area in which non-convex fill will be drawn. |
FillAA |
1 |
Draws the anti-aliased fill border (if antialiasing is enabled). |
FillDraw |
2 |
Draws the fill in area marked by FillShapeStencil, and clears the stencil buffer. |
StrokeStencil |
3 |
Marks the stencil area in which to draw antialised stroke. |
StrokeAA |
4 |
Draws antialiased stroke in area marked by StrokeAA. |
ClearStencil |
5 |
Clears stencil to zero. |
FillSimple |
6 |
Simple fill shader used for convex shapes and non-antialiased strokes. |