enum ObjectMobility

Controls what kind of mobility restrictions a scene object has.

This is used primarily as a performance hint to other systems. Generally the more restricted the mobility the higher performance can be achieved.

Values

NameValueDescription
Movable 0 Scene object can be moved and has no mobility restrictions.
Immovable 1 Scene object isn't allowed to be moved but is allowed to be visually changed in other ways (e.g. changing the displayed mesh or light intensity (depends on attached components).
Static 2 Scene object isn't allowed to be moved nor is it allowed to be visually changed.