enum ShadingLanguageFlag

Supported types of low-level shading languages.

Values

NameValueDescription
Unknown 0
HLSL 1 High level shading language used by DirectX backend.
GLSL 2 OpenGL shading language.
VKSL 4 Variant of GLSL used for Vulkan.
MSL 8 Metal shading language.
NullSL 16 Null shading language for the null render backend.
Count 5 Null shading language for the null render backend.
All 15 Helper entry that includes all languages.