Build
Building (publishing) the game from within the editor.
Classes
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BuildData— Contains build information for a specific platform to be used by the build manager. -
BuildManager— Handles building of the game executable and related files.
Structs
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PlatformInfo— Contains per-platform information used primarily for build purposes. -
WinPlatformInfo— Contains Windows specific per-platform information used primarily for build purposes.
Enums
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PlatformType— Available platforms we can build for -
BuildFolder— Types of various folders used by the build manager.