Build

Building (publishing) the game from within the editor.

Classes

  • BuildData — Contains build information for a specific platform to be used by the build manager.
  • BuildManager — Handles building of the game executable and related files.

Structs

  • PlatformInfo — Contains per-platform information used primarily for build purposes.
  • WinPlatformInfo — Contains Windows specific per-platform information used primarily for build purposes.

Enums

  • PlatformType — Available platforms we can build for
  • BuildFolder — Types of various folders used by the build manager.