EngineScript

Contains script interop objects and other scripting functionality for the engine layer.

Subcategories

Classes

Structs

  • ManagedMemberStyle — Contains information about a style of a serializable field.
  • BuiltinScriptClasses — Contains all the built-in script classes that are always available.
  • ResourceBackupData — Contains serialized resource data buffer.
  • AssemblyRefreshInfo — Information required for reloading an assembly.
  • ManagedSerializableDelta::Modification — A base class for all modifications recorded in a diff.
  • ManagedSerializableDelta::ModifiedField — Contains a modification of a specific field in an object along with information about the field and its parent object.
  • ManagedSerializableDelta::ModifiedArrayEntry — Represents a single modified array or list entry.
  • ManagedSerializableDelta::ModifiedDictionaryEntry — Represents a single modified dictionary entry.
  • ManagedSerializableDelta::ModifiedObject — Contains data about all modifications in a single complex object (aside from arrays, list, dictionaries which are handled specially).
  • ManagedSerializableDelta::ModifiedArray — Contains data about all modifications in an array or a list.
  • ManagedSerializableDelta::ModifiedDictionary — Contains data about all modifications in a dictionary.
  • ManagedSerializableDelta::ModifiedEntry — Contains data about modification of a primitive field (field's new value).
  • ManagedSerializableDictionaryKeyValue — Contains key and value data used for serializing a managed dictionary.

Enums

Internal

Symbols intended for engine-internal use. Not part of the public API.

Structs