struct
BloomSettings
Settings that control the bloom effect.
Bloom adds an extra highlight to bright areas of the scene.
Public
Constructors
BloomSettings
Methods
staticGetRttiStatic
Fields
Enabled
Enables or disables the bloom effect.
Quality
Quality of the bloom effect.
Higher values will use higher resolution texture for calculating bloom, at the cost of lower performance. Valid range is [0, 3], default is 2.
Threshold
Determines the minimal threshold of pixel luminance to be included in the bloom calculations.
Any pixel with luminance below this value will be ignored for the purposes of bloom. The value represents luminance after it is scaled by exposure. Set to zero or negative to disable the threshold and include all pixels in the calculations.
Intensity
Determines the intensity of the bloom effect.
Ideally should be in [0, 4] range but higher values are allowed.
Tint
Tint color to apply to the bloom highlight.
A pure white means the bloom inherits the underlying scene color.
FilterSize
Determines the percent of the texture to account for when filtering for bloom.
Larger values will include farther away pixels.