struct ConnectionID

ID uniquely representing a network connection.

Public

Constructors

ConnectionID

ConnectionID() = default

ConnectionID

explicit ConnectionID(u64 id)

Methods

IsValid

bool IsValid() const

staticInvalid

static ConnectionID Invalid()

staticServer

static ConnectionID Server()

GetID

u64 GetID() const

Operators

operator==

bool operator==(const ConnectionID &other) const

operator!=

bool operator!=(const ConnectionID &other) const

Private

Fields

mID

u64 mID