struct
CoreObjectManager::PerFrameSyncData
Stores dirty data that is to be transferred from main thread to thread thread part of a CoreObject, for all dirty objects in one frame.
Public
Fields
Allocator
FrameAllocator * Allocator
Entries
Vector<PerObjectSyncData> Entries
DestroyedObjects
Vector<SPtr<render::RenderProxy>> DestroyedObjects