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Key

Public

Constructors
  • Key(const VectorPath &vectorPath, const VectorGraphicsSettings &settings)
  • Key(const UUID &vectorPathId, const VectorGraphicsSettings &settings)
Fields
  • UUID VectorPathId
  • VectorGraphicsSettings Settings
Operators
  • bool operator==(const Key &other) const
API / 2D / Key

struct GUIVectorSpriteAtlasAllocationHandle::Key

Key that unique identifies a single allocation.

Public

Constructors

Key

Key(const VectorPath &vectorPath, const VectorGraphicsSettings &settings)

Key

Key(const UUID &vectorPathId, const VectorGraphicsSettings &settings)

Fields

VectorPathId

UUID VectorPathId

Settings

VectorGraphicsSettings Settings

Operators

operator==

bool operator==(const Key &other) const
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