class
GameSettings
Inherits:
IReflectable
Contains settings used for controlling game start-up, as well as persisting various other properties through game sessions.
Public
Constructors
GameSettings
GameSettings() = default
Methods
staticGetRttiStatic
static RTTIType *GetRttiStatic()
Fields
MainSceneId
UUID MainSceneId
Resource UUID of the default scene that is loaded when the application is started.
Fullscreen
bool Fullscreen
If true the application will be started in fullscreen using user's desktop resolution.
UseDesktopResolution
bool UseDesktopResolution
If running in fullscreen should the user's desktop resolution be used instead of the specified resolution.
ResolutionWidth
u32 ResolutionWidth
Width of the window.
ResolutionHeight
u32 ResolutionHeight
Height of the window.
TitleBarText
String TitleBarText
Text displayed in window's titlebar.