struct
GpuBufferInformation
Descriptor structure used for a GpuBuffer.
Public
Constructors
GpuBufferInformation
GpuBufferInformation()
Fields
Type
Controls at which parts of the GPU pipeline is the buffer intended to be primarily used in.
SuballocationCount
u32 SuballocationCount
Number of sub-allocated buffers to create.
Internally this will allocate memory for this many buffers, which can be bound by providing a dynamic offset when binding the buffer on GpuCommandBuffer. Binding buffers this way is more efficient than creating separate GpuBuffer for each entry.