class IAudioListenerImplementation

Low-level interface for an audio source.

Should be implemented by the audio plugin.

Public

Methods

~IAudioListenerImplementation

virtual ~IAudioListenerImplementation() = default

SetTransform

virtual void SetTransform(const Transform &transform) = 0

Sets the position and orientation of the audio source.

SetVelocity

virtual void SetVelocity(const Vector3 &velocity) = 0

Sets the velocity of the listener.