class
IAudioListenerImplementation
Low-level interface for an audio source.
Should be implemented by the audio plugin.
Public
Methods
~IAudioListenerImplementation
virtual ~IAudioListenerImplementation() = default
SetTransform
virtual void SetTransform(const Transform &transform) = 0
Sets the position and orientation of the audio source.
SetVelocity
virtual void SetVelocity(const Vector3 &velocity) = 0
Sets the velocity of the listener.