class ParticleEmitterCircleShape

Particle emitter shape that emits particles from a circle.

Using the thickness parameter you can control whether to emit only from circle edge, the entire surface or just a part of the surface. Using the arc parameter you can emit from a specific angular portion of the circle.

Public

Constructors

ParticleEmitterCircleShape

ParticleEmitterCircleShape() = default

ParticleEmitterCircleShape

ParticleEmitterCircleShape(const ParticleCircleShapeSettings &settings)

Methods

~ParticleEmitterCircleShape

virtual ~ParticleEmitterCircleShape() noexcept = default

SetSettings

void SetSettings(const ParticleCircleShapeSettings &settings)

Options describing the shape.

GetSettings

const ParticleCircleShapeSettings &GetSettings() const

staticCreate

static SPtr<ParticleEmitterCircleShape> Create(const ParticleCircleShapeSettings &settings)

Creates a new particle emitter circle shape.

staticCreate

static SPtr<ParticleEmitterCircleShape> Create()

Creates a new particle emitter circle shape.

staticGetRttiStatic

static RTTIType *GetRttiStatic()

GetRtti

RTTIType *GetRtti() const override

Returns an interface you can use to access class' Run Time Type Information.

Internal

Methods

SpawnInternal

u32 SpawnInternal(const Random &random, ParticleSet &particles, u32 count, const ParticleSystemState &state) const override

Spawns a new set of particles using the current shape's distribution.

random
Random number generator.
particles
Particle set in which to insert new particles.
count
Number of particles to spawn.
state
Optional state that can contain various per-frame information required for spawning the particles.

Returns: Index at which the first of the particles was inserted, with other particles following sequentially.

SpawnInternal

void SpawnInternal(const Random &random, Vector3 &position, Vector3 &normal) const

Spawns a single particle randomly, generating its position and normal.

SpawnInternal

void SpawnInternal(float t, Vector3 &position, Vector3 &normal) const

Spawns a single particle on the specified point on the circle, generating its position and normal.

Protected

Methods

CalcBounds

void CalcBounds(AABox &shape, AABox &velocity) const override

Calculates the bounds of the emitter shape.

shape
AABB for the emitter shape itself.
velocity
AABB for the generated normals.

Fields

mSettings