class
PrefabManager
Inherits:
Module<PrefabManager>
Keeps track of all live prefabs and ensures they are kept up to date.
Public
Methods
GetLivePrefabs
Returns all prefabs that are currently loaded.
staticInstance
static T &Instance()
Returns a reference to the module instance.
Module has to have been started up first otherwise an exception will be thrown.
staticInstancePtr
static T *InstancePtr()
Returns a pointer to the module instance.
Module has to have been started up first otherwise an exception will be thrown.
staticShutDown
static void ShutDown()
Shuts down this module and frees any resources it is using.
staticIsStarted
static bool IsStarted()
Query if the module has been started.
Protected
Methods
~Module<T>
virtual ~Module<T>() = default
OnStartUp
virtual void OnStartUp()
Override if you want your module to be notified once it has been constructed and started.
OnShutDown
virtual void OnShutDown()
Override if you want your module to be notified just before it is deleted.
staticInstanceInternal
static T *&InstanceInternal()
Returns a singleton instance of this module.
Private
Methods
RegisterPrefab
void RegisterPrefab(Prefab &prefab)
UnregisterPrefab
void UnregisterPrefab(Prefab *prefab)
Fields
mLivePrefabs
UnorderedSet<Prefab *> mLivePrefabs