class
ScriptManagedUndoableOperation
Interop class between C++
& CLR for CmdManaged.
Public
Constructors
ScriptManagedUndoableOperation
Methods
staticGetAssemblyName
staticGetNamespace
staticGetTypeName
staticSetupScriptBindings
staticCreateScriptObject
Returns null as managed undoable operations cannot be created statically.
Their script object type is mutable depending on the script type they are referencing.
GetNativeObjectReferenceCount
staticCreateScriptObjectAndWrapper
Creates a new script object and a script object wrapper of , and associates them with the provided native object.
Should not be called if already has an associated script object.
staticGetOrCreateScriptObject
Attempts to retrieve an existing associated script object from the provided native object.
If one doesn't exist, a new script object and the associated script wrapper will be created.
~TScriptObjectWrapper<SelfType, BaseType>
staticGetScriptObjectWrapper
Returns the script object wrapper associated with the provided script object.
staticGetMetaData
Returns the meta-data storing information about the script type.
staticInitializeMetaDataAtLoadTime
Takes care of initializing the meta-data when the application first load.
The meta-data will be registered with a global manager that will ensure it is kept up-to-date after operations such as assembly (re)load.
Protected
Methods
BindToScriptObject
Stores a pointer to itself in the script object.
This ensures that calls to GetScriptObjectWrapper() can return the script object wrapper associated with the script object.
Private
Methods
TriggerCommit
Triggers the Commit() method on the managed object instance.
TriggerRevert
Triggers the Revert() method on the managed object instance.
ShouldPersistScriptReload
If true, the object will be given an opportunity to back up its data before a script reload operation, and its script object will be automatically recreated once script reload ends, and given an opportunity to restore the backed up data.
If false, the script object and its wrapper will be destroyed on script reload.
RecreateScriptObjectAfterScriptReload
BackupDataBeforeScriptReload
Called on all script object wrappers when script reload is about to happen.
Allows the script object to back up its current state so it may be restored after reload completes. Only relevant for script objects that persist script reload (i.e. ShouldPersistScriptReload() returns true).
RestoreDataAfterScriptReload
Called on all script object wrappers after script objects have been created in RecreateScriptObjectAfterScriptReload().
Allows you to restore data backed up in BackupDataBeforeScriptReload() call to the newly created script object. Only relevant for script objects that persist script reload (i.e. ShouldPersistScriptReload() returns true).
staticInternalCreateInstance
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