class
TGpuParameterSampledTexture
template<bool IsRenderProxy>A handle that allows you to set a GpuProgram parameter.
Internally keeps a reference to the GPU parameter buffer and the necessary offsets. You should specialize this type for specific parameter types.
Object of this type must be returned by a Material. Setting/Getting parameter values will internally access a GPU parameter buffer attached to the Material this parameter was created from. Anything rendered with that material will then use those set values.
Public
Constructors
TGpuParameterSampledTexture<IsRenderProxy>
TGpuParameterSampledTexture<IsRenderProxy>()
TGpuParameterSampledTexture<IsRenderProxy>
TGpuParameterSampledTexture<IsRenderProxy>(const GpuParameterBinding &binding, const GpuParamsType &parent)
Methods
Set
void Set(const TextureType &texture, const TextureSurface &surface = TextureSurface::kComplete, u32 arrayIndex = 0) const
Get
Operators
operator==
bool operator==(const std::nullptr_t &nullval) const
Checks if param is initialized.
Protected
Fields
mParent
GpuParamsType mParent
mBinding
GpuParameterBinding mBinding