class
TGpuParameterStorageBuffer
template<bool IsRenderProxy>A handle that allows you to set a GpuProgram parameter.
Internally keeps a reference to the GPU parameter buffer and the necessary offsets. You should specialize this type for specific parameter types.
Object of this type must be returned by a Material. Setting/Getting parameter values will internally access a GPU parameter buffer attached to the Material this parameter was created from. Anything rendered with that material will then use those set values.
Public
Constructors
TGpuParameterStorageBuffer<IsRenderProxy>
TGpuParameterStorageBuffer<IsRenderProxy>()
TGpuParameterStorageBuffer<IsRenderProxy>
TGpuParameterStorageBuffer<IsRenderProxy>(const GpuParameterBinding &binding, const GpuParamsType &parent)
Methods
Set
void Set(const BufferType &buffer, u32 arrayIndex = 0, GpuBufferViewInformation view = GpuBufferViewInformation()) const
Get
BufferType Get(u32 arrayIndex = 0) const
Operators
operator==
bool operator==(const std::nullptr_t &nullval) const
Checks if param is initialized.
Protected
Fields
mParent
GpuParamsType mParent
mBinding
GpuParameterBinding mBinding