struct
TReflectionProbeData
template<bool IsRenderProxy>Common data used by both main and render thread variants of ReflectionProbe.
Public
Methods
ComputeBounds
void ComputeBounds(const Transform &transform)
Computes the world space bounding sphere for a reflection probe and updates the Bounds field.
Fields
Type
Type of probe that determines how are the rest of the parameters interpreted.
TransitionDistance
float TransitionDistance
Extra distance to used for fading out box probes.
Bounds
Sphere Bounds
Sphere that bounds the probe area of influence.
FilteredTexture
SPtr<TextureType> FilteredTexture
Pre-filtered texture generated from custom texture or scene capture.