struct
TextureBlitInformation
Structure used for specifying information about a texture blit operation.
Public
Fields
SourceFace
u32 SourceFace
Face from which to blit.
This can be an entry in an array of textures, or a single face of a cube map. If cubemap array, then each array entry takes up six faces.
SourceMip
u32 SourceMip
Mip level from which to blit.
SourceVolume
PixelVolume SourceVolume
Pixel volume from which to blit from.
This defaults to all pixels of the face.
DestinationFace
u32 DestinationFace
Face to which to blit.
This can be an entry in an array of textures, or a single face of a cube map. If cubemap array, then each array entry takes up six faces.
DestinationMip
u32 DestinationMip
Mip level to which to blit.
FaceCount
u32 FaceCount
Number of faces to blit.
DestinationVolume
PixelVolume DestinationVolume
Pixel volume to which to blit to.
This defaults to all pixels of the face.