API / Handles / MeshData struct render::SceneHandleRenderer::MeshData Data about a mesh rendered by the draw manager. Public Constructors MeshData MeshData(const SPtr<Mesh> &mesh, const SubMesh &subMesh, SPtr<Texture> texture, MeshType type) Fields Mesh SPtr<Mesh> Mesh SubMesh SubMesh SubMesh Texture SPtr<Texture> Texture ParameterAdapterIndex u32 ParameterAdapterIndex Type MeshType Type