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Manuals API

MeshData

Public

Constructors
  • MeshData(const SPtr<Mesh> &mesh, const SubMesh &subMesh, SPtr<Texture> texture, MeshType type)
Fields
  • SPtr<Mesh> Mesh
  • SubMesh SubMesh
  • SPtr<Texture> Texture
  • u32 ParameterAdapterIndex
  • MeshType Type
API / Handles / MeshData

struct render::SceneHandleRenderer::MeshData

Data about a mesh rendered by the draw manager.

Public

Constructors

MeshData

MeshData(const SPtr<Mesh> &mesh, const SubMesh &subMesh, SPtr<Texture> texture, MeshType type)

Fields

Mesh

SPtr<Mesh> Mesh

SubMesh

SubMesh SubMesh

Texture

SPtr<Texture> Texture

ParameterAdapterIndex

u32 ParameterAdapterIndex

Type

MeshType Type
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