Handles

Creating and interacting with handles (scene tools).

Classes

  • HandleSlider — Base class for all handle sliders.
  • HandleSlider2D — Handle slider that is positioned in screen-space, and reports 2D movement in screen space (in pixels).
  • HandleSliderDisc — Handle slider that returns a delta value as you drag the pointer along a disc.
  • HandleSliderLine — Handle slider that returns a delta value as you drag the pointer along a line.
  • HandleSliderPlane — Handle slider that returns a delta value as you drag the pointer along a plane.
  • HandleSliderSphere — Handle slider represented by a sphere collider.
  • SceneHandleDrawing — Allows you to easily draw various kinds of simple shapes, primarily used for drawing handles in the scene view.

Enums

Internal

Symbols intended for engine-internal use. Not part of the public API.

Classes

Structs

Enums

  • render::SceneHandleRenderer::MeshType Type of mesh that can be drawn.