Scene

Rendering/interacting with the scene view in editor.

Classes

  • Selection — Handles selection not associated with any particular scene (e.g. resources).
  • SceneSelection — Handles scene object selection.
  • EditorSceneInstance — Wraps a scene instance and provides editor-only functionality for it (such as selection, gizmo/handle drawing, etc.
  • SceneGizmos — Records commands for rendering gizmos for a particular scene.
  • GizmoDrawing — Provides easy access to the rendering of gizmo elements.
  • SceneGizmosFactory — Factory responsible for creating objects of SceneGizmos type.
  • ScenePicking — Handles picking of scene objects with a pointer in scene view.

Structs

Enums

Internal

Symbols intended for engine-internal use. Not part of the public API.

Classes

Structs

Enums

  • SceneGizmos::GizmoMaterial — Supported types of gizmo materials (shaders)
  • GizmoDrawing::GizmoMaterial — Supported types of gizmo materials (shaders)
  • GridMode — Determines how is the scene grid drawn.