struct
ControllerControllerCollision
Inherits:
ControllerCollision
Contains data about a collision between two character controllers.
Public
Fields
Controller
HCharacterController Controller
Component of the controller that was touched.
Can be null if the controller has no component parent, in which case check #controllerRaw.
Position
Vector3 Position
Contact position.
Normal
Vector3 Normal
Contact normal.
MotionDir
Vector3 MotionDir
Direction of motion after the hit.
MotionAmount
float MotionAmount
Magnitude of motion after the hit.