class DeferredCallManager

Allows you to queue calls that can get executed later.

Public

Constructors

DeferredCallManager

DeferredCallManager() = default

Methods

QueueDeferredCall

void QueueDeferredCall(std::function<void ()> func)

Register a deferred call that will be executed once at the start of next frame.

func
The function to execute.

UpdateInternal

void UpdateInternal()

Executes all the scheduled calls.

To be called once per frame.

staticInstance

static T &Instance()

Returns a reference to the module instance.

Module has to have been started up first otherwise an exception will be thrown.

staticInstancePtr

static T *InstancePtr()

Returns a pointer to the module instance.

Module has to have been started up first otherwise an exception will be thrown.

staticShutDown

static void ShutDown()

Shuts down this module and frees any resources it is using.

staticIsStarted

static bool IsStarted()

Query if the module has been started.

Protected

Methods

~Module<T>

virtual ~Module<T>() = default

OnStartUp

virtual void OnStartUp()

Override if you want your module to be notified once it has been constructed and started.

OnShutDown

virtual void OnShutDown()

Override if you want your module to be notified just before it is deleted.

staticInstanceInternal

static T *&InstanceInternal()

Returns a singleton instance of this module.

staticIsDestroyed

static bool &IsDestroyed()

Checks has the Module been shut down.

staticIsStartedUp

static bool &IsStartedUp()

Checks has the Module been started up.

Private

Fields

mCallbacks

Vector<std::function<void ()>> mCallbacks