struct
GUIGameObjectFieldContent
Structure describing contents of a GUIGameObjectField element.
Public
Constructors
GUIGameObjectFieldContent
GUIGameObjectFieldContent() = default
GUIGameObjectFieldContent
GUIGameObjectFieldContent(const String &typeNamespace, const String &type, const GUIContent &labelContent = GUIContent(), u32 labelWidth = 0, bool showLabel = false)
Fields
TypeNamespace
String TypeNamespace
Namespace of the type this field accepts.
ShowLabel
bool ShowLabel
If true, label will be shown next to the field.
LabelContent
GUIContent LabelContent
Content to display in the editor field label.
Only relevant if ShowLabel is true.