struct GpuTextureSubresource

Identifies a single texture subresource (face and mip level).

Public

Constructors

GpuTextureSubresource

GpuTextureSubresource(u32 mipLevel = 0, u32 arrayLayer = 0)

Fields

MipLevel

u32 MipLevel

ArrayLayer

u32 ArrayLayer

Operators

operator==

bool operator==(const GpuTextureSubresource &other) const