struct
LimitCommon
Contains common values used by all Joint limit types.
Public
Constructors
LimitCommon
LimitCommon(float contactDist = -1.F)
LimitCommon
Fields
ContactDist
float ContactDist
Distance from the limit at which it becomes active.
Allows the solver to activate earlier than the limit is reached to avoid breaking the limit.
Restitution
float Restitution
Controls how do objects react when the limit is reached, values closer to zero specify non-ellastic collision, while those closer to one specify more ellastic (i.e bouncy) collision.
Must be in [0, 1] range.